Splatt581
Splatt581
I just downloaded the latest depots listed in SteamDB:  And it looks like they have outdated builds. For example, the Linux build: ``` Con_DPrintf("Exe build: 20:19:52 Mar 13 2024...
A crash will occur if in _clc_stringcmd_ after the message id specify immediately the end of the string (`03 00` bytes). But it also works if you send a command...
This is a new way of displaying fake players that Romanian hackers started using about a month ago. It uses a bug in `steamclient.dll` / `ServerBrowser.dll` on the client side,...
Just play this PoC demo with patch and your client will crash. [voicegarey.zip](https://github.com/Garey27/CS_Patches/files/10892758/voicegarey.zip)
Previously, all known ways to loop scripts (`_special`, `cl_setautobuy`, `cl_setrebuy`, `cmd name`) were fixed in the client engine code. Recently, another one was discovered - using the cut `nextdl` command....
Players can set untrusted `forwardmove`/`sidemove`/`upmove` speed values by using negative `cl_movespeedkey` values. The game client has limitations related to `cl_movespeedkey`. Let's look at the code: ```c++ void __cdecl CL_CreateMove(float frametime,...
This is an old bug, which means that any player can change the nickname of the player who launched listen server. This happens through sending the name as a command....
A player can make a colored nickname by using the control characters `0x01`, `0x03`, and `0x04` in the sended nickname string: Using this nickname, you can also colorize the rest...