Specky
Specky
Epic
I'm having the same issue, not sure how I should behave.
I'm using the "stop" method and manually delete the schedules.
I solved this problem using an event emitter. ```js const cron = require('node-cron'); const { EventEmitter } = require('events') const cronEmitter = new EventEmitter(); const event = '* * *...
obv it is ball
> why? using the built-in `$.extend_trigger_func` is really ugly *and kinda unintuitive (?)*. by doing `trigger_func.extend(!{ code })` it is easier and less ugly.
```rs if 1i == 0 {} !{ 1i.add(1) }! ``` This is one of the shortest examples I found that throws that error.
spwn doesn't modify objects that are already present the level, spwn can only add new objects.
You can perfectly restore the level by building an empty script
Looks really good to me, but I would use `i128` for conversions. (`convert_to_int` is not really needed, you can do `as i128`)