SpaceManiac

Results 98 comments of SpaceManiac

Tried examining packet dumps to no avail. Glowstone: ``` log 18:55:48 [INFO] SpaceManiac: Set own game mode to SPECTATOR mode 18:55:48 [INFO] !! StateChangeMessage(reason=3, value=3.0) 18:55:48 [INFO] !! PlayerAbilitiesMessage(flags=12, flySpeed=0.05,...

The noclip bug discussed above was fixed by #546 in 060ff74eae7e8aa3dac1be841bc007b596f72d0d. The full spectator mode remains to be implemented.

Being able to spectate entities (such as players) and use the spectator mode interface to teleport between players.

The plans for world gen are covered in #76. I think it makes sense for at least the mechanism for block physics to exist be in core. It might be...

The base ("maximum") durability for all the tools listed are currently available through `org.bukkit.Material`.

CraftingManager is done a lot of the way. Finishing it and adding the ability to craft in the inventory are next up.

CraftingManager is now completely done aside from any bugs that may be lurking and a tiny amount of testing code. Just need to get inventory support for it working. Workbench...

The examples contain `env::var("DISCORD_TOKEN").expect("Expected token")`. In other words, they look for the `DISCORD_TOKEN` environment variable and use that. If you want to retrieve the token from some other location, such...

Clean shutdowns triggered by external events are probably the thorniest situation caused by the current blocking `recv_event` structure. There are a couple of ways to handle other event sources. If...

If you can make it work while keeping close to the current interface, I would happily accept that PR.