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> You have to go into the auto folder and make there first. Man.... if this was added to the README page that would be nice. Should I make a...
I am in the same situtation. Does the a old version of the API work better? @BobbyBlock Here is an archive of it. https://developer.nvidia.com/cuda-11.0-download-archive?target_os=Linux&target_arch=x86_64&target_distro=Ubuntu&target_version=1804&target_type=deblocal
This is due to Epic Games changing it's API. There is an open issue on this . https://github.com/lutris/lutris/issues/4472
Actually I tried the fix and it appears to work fine. I will post more about it in the main issue.
Known issue . https://github.com/lutris/lutris/issues/4472 Epic games updated it's API . There appears to be a fix for another product which hasn't made its way to here.
I have the same issue. I was just hoping for something to make the menus faster. Other than that, the game runs fine . So it's not the end of...
I like this. It is trivial to do if you are using SDL.
Was any progress made here?
hmmm mine flickers even with that there.
Do you think a PR could be submitted to resolve this state handling, so we didn't have to flush it?