Padraig X. Lamont
Padraig X. Lamont
> Sorry, just so I'm clear - there is a user-noticeable pause when Consolas is loaded in `RTextAreaBase.getDefaultFont()`? Is this true of any font, or just Consolas (or just how...
> You'd have to create a custom subclass of [RUndoManager](https://github.com/bobbylight/RSyntaxTextArea/blob/master/RSyntaxTextArea/src/main/java/org/fife/ui/rtextarea/RUndoManager.java) that reimplements the logic in [undoableEditHappened()](https://github.com/bobbylight/RSyntaxTextArea/blob/master/RSyntaxTextArea/src/main/java/org/fife/ui/rtextarea/RUndoManager.java#L138) so that newlines start a new compound edit. This should be straightforward since `RUndoManager`...
I have also been running into this issue constantly. I get the same issue with the `std::exception` line, followed by extremely slow scrolling. Unfortunately for me, just restarting my logid...
+1, this is great
I think this would really be great! One thing that I have been really wanting to do was to work on a standard way of storing game states in text...
A "Back to Menu" button has been added, but a "Play Again" button would also be nice to have.
We could also consider using a pre-existing solution such as [Howler.js](https://howlerjs.com/).
The sound was removed in [b8c03ce](https://github.com/Sothatsit/RoyalUrClient/commit/b8c03ceda2ca9d8f4018042b431a4bdc54b602df), but it hasn't yet been replaced. I'm thinking it might be nice just to make a higher pitched version of the tiles hitting the...
This feature also requires backend work for the online gamemode, which should be implemented as of the server issue [RoyalUrServer#5](https://github.com/Sothatsit/RoyalUrServer/issues/5).
Commit [934fd64](https://github.com/Sothatsit/RoyalUrClient/commit/934fd6401a9c649556f1e310512319cdfd99d525) implements the networking aspects of this change. Now the UI work just has to be done to make it a reality. I'd imagine it'd be easiest to do...