mk48
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Mk48.io ship combat game
# Visual cues for aiming Visual indicator for aiming weapons could be stronger. It's even missing for some weapons such as in the starter boat G-5. I've seen new players...
# Features of different weapon classes and ships displayed in game It takes quite a long time to learn all the different weapon systems and their nuances for each ship....
chests
I know you like the chest exp floating after a sinking and its a nice feature. Its interesting in that it will recharge weapons and restore health also. The problem...
The left and right mouse button currently select direction and speed. This is not good at all. I asked around and others said they found it annoying also. The LMB...
Separating this suggestion to a new feature request. Being blindly dumped at a random spawn location is not user friendly as it can lead to the victim being spawn killed...
I noticed this with certain players who are usually on the leader board and using subs. The first couple times I thought it was me making a mistake but now...
I would like to suggest adding an optional reverse control to the speed circle. This could be toggled under settings. It consists of a line with a [ o ]...
**Describe the bug** **Expected behavior** **Additional context (optional)**
After playing your game for a few days now I figure I would give some minor advice. 1. No player accounts. Starting from 0 every game is a poor design,...
As far as I'm aware, no real-life torpedoes have 'friend or foe' identification, meaning that an acoustic homing torpedo could hit a friendly ship, including even the one that launched...