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Visual cues for aiming

Open Kalhama opened this issue 2 years ago • 1 comments

Visual cues for aiming

Visual indicator for aiming weapons could be stronger. It's even missing for some weapons such as in the starter boat G-5. I've seen new players struggle to understand that.

  1. It takes time for turrets to turn
  2. Not all weapon systems can fire to all directions

image

Visual indicator like here in Zubr could be added to all weapons amd made more dominant. Ship perimeter ring can be red if weapon systems cannot shoot to requested direction.

Kalhama avatar May 21 '22 12:05 Kalhama

Fixed 2 in latest update.

caibear avatar Jun 03 '22 06:06 caibear