mk48
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Mk48.io ship combat game
# Reloading New players stuggle to understand why their ship stops shooting after they have spammed their weapons out. There could be a cue for reloading and that it takes...
A ship that repairs/replenishes the weapons of nearby, friendly ships. It should be relatively slow, to avoid healing a fast-moving fleet. Suggested by FluffieFoxBoi
Hi, Maker, first of all I want to inform that I am a Chinese and I am not very proficient in English, so please forgive me that there may be...
# Day/Night cycle During night, visibility reduced Suggested by Camo, ꧁🦈Ҡinͥgfiͣsͫh≛꧂#9975, Asylum # Weather cycle Suggested by Mr Man, Carlsons1938, Airborne
The game client should take input from any connected gamepad (controller, joystick, etc.) and emulate "joystick" input by calling the following functions (as is done for WASD input): https://github.com/SoftbearStudios/mk48/blob/1d161bb134f94e51c10b701666b62a7ca4e11bf5/js/src/App.svelte#L96-L101 Suggested...
Many ships have small weapons that (currently) are not implemented Suggested by: BB TRIPZ, Godzilla, EWOK PILOT
I am zeroing in on a target with a level 8 sub just a few exp from sea wolf. This next kill puts me over the top. I slow down...
It would be nice if the ship upgrade window defaulted to the highest level ship possible when gaining levels. Currently, if you have leveled and not selected a ship yet,...
I have suggested many things before by talking to the server in the mk48.io game, but this seems like a better place to mention them. There are multiple ships that...
# Dying out of nowhere is not welcoming for new players For new players it's hard to understand the game if they randomly die. Some actions which could alleviate this:...