Sneakometer

Results 14 comments of Sneakometer

> Can you try to reproduce this on a clean PaperSpigot server? Not sure how. I don't even know what causes it. I opened the issue in the hopes someone...

Just found a new variant of this error: ``` [21:28:24] [Server thread/WARN]: Entity threw exception at SPizza:-3.7232727385446003,13.0,-15.376457824959989 [21:28:24] [Server thread/WARN]: net.minecraft.server.v1_8_R3.ReportedException: Colliding entity with block [21:28:24] [Server thread/WARN]: at net.minecraft.server.v1_8_R3.Entity.move(Entity.java:508)...

> Do your plugins do anything related to Item/Firework/Arrow entities? If so then they may be causing the issue. Only thing that i could think of is some semi illegal...

> I couldnt reproduce it on latest build [706108e](https://github.com/CobbleSword/NachoSpigot/commit/706108eac45401ee5091c781a842ada7bf152631) with multiversecore. I dropped zombies + items on diverse pressure plates and cactus. Nothing in log. Probably wanna try if it...

How to avoid this? Is there a thread safe way modifying or cloning it?

> modifying the servers list is best done with the remove/add methods on the ProxyServer class, Found them in the Configuration class, thanks. They synchronize on the serversLock object. Is...

> @Sneakometer The idea is probably that for most servers the server map is not changing, that's probably why it is using a fast map and manual synchronization I'm not...

> Do you have the beginning of the attack ? (the logs before the java.lang.OutOfMemoryError: Direct buffer memory) ? Here is the log from 5 minutes before the attack: https://pastebin.com/FrMPjp4G...

> Is that amount of server list pings normal for your server? Yeah pretty much. 2-3 pings per second is what i would consider normal for the server. > Many...

I'm now running the test version from @Janmm14. I will let you know if it helped or not should the attackers do their thing again. I've noticed no issues so...