Snaacky
Snaacky
It shows that users only have 1/3 users in their party even if that's not the case. ![image](https://user-images.githubusercontent.com/4893775/235344351-0a77e8ba-3335-4392-b18e-c098d48a958f.png)
In the playtests the game would show all of the users online under your friends list but this doesn't work in our implementation. Should we re-implement this or just leave...
Will always show that zero players are in the dungeon or in the lobby.
![image](https://user-images.githubusercontent.com/4893775/235343614-1fb0387a-1e9f-448b-9241-1b7367ad4dcc.png)
IP addresses should be being logged to the database both on character registration as well as on subsequent logins where they change. They should be associated back to the account...
HWIDs should be being logged to the database both on character registration as well as on subsequent logins where the HWIDs change. They should be associated back to the account...
Development would speed up exponentially if we had tests that ran on new PRs that would verify that existing implementations weren't broken and that new implementations are working as expected....
![image](https://github.com/Snaacky/chiya/assets/4893775/815abe8e-3359-48f0-b831-0a90daed74d7) Notice the blank space where a mention should be.