Slyklaw

Results 3 issues of Slyklaw

Upgraded to Wgpu 0.8.1 and converted shaders to WGSL. Debug build now optimizes dependencies.

I was just about to start writing a block engine on Wgpu, then I found rustcraft. Looks like a great start! Is this going to be an actively developed project?...

https://github.com/voxel-rs/voxel-rs/blob/97abb22f9db02fe8a4061152087453936b259793/src/server/worldgen.rs#L44 > thread '' panicked at 'attempt to shift right with overflow', src\server\worldgen.rs:44:30 "i * 8" is far too large of a shift amount.