Slluxx

Results 30 issues of Slluxx

When the page tries to load scripts, it can fail due to other cross-origin errors. An example would be youtube. Is there a way to bypass that as well?

I am currently working on a homebrew for a gaming console which lets you watch TV via this player. Some streams work both on my pc and my console, but...

question
needs triage

Please include a toolbox.json file in your release, so we can toggle the sysmodule via tesla or hekate/deepsea-toolbox. toolbox.json has to be next to exefs.nsp to work ```json { "name"...

I see (currently) 52 Issues and 13 Pull requests. @statianzo Do you still work on this? If no, you should archive this repo or state that you abandoned the project....

``` [Vue warn]: Failed to resolve component: b-card-img-lazy If this is a native custom element, make sure to exclude it from component resolution via compilerOptions.isCustomElement. ``` I dont think its...

codeblocks in embeds are not visible at all ```css #app-mount pre code, #app-mount code.inline { background: #1c2026!important; } #app-mount .textContainer-36wgKK { border: 1px solid!important; background: var(--background-dark)!important; border-color: var(--background-dark)!important; border-radius: var(...

bug

How would i go about porting this to a new device/os, like an embedded system? I can cross compile to it with a toolchain but never tried to port something...

question

For people not experienced with godot or gdscript, it would make sense to include 2 level/maps that can be traveled between. This would solve confusion about node structure with multiple...

1) When casting to a device, you get 2 different quick media "notifications". That takes up space in my notification bar, looks ugly and is confusing (screenshot 1). Your quickmedia...

bug

I am really sorry if this question has been asked or documented somewhere. I would just like to know if its possible to attatch it to a moving node so...