Results 6 comments of SligWolf

### Hiho! Some more tests and all the files down below to test it for yourself! **_Foreword:_** If I fire the weapon in the video, it always fulfill a purpose...

### Hiho! In the development of the maps I accidentally changed from the hammer editor (ep2) to the hammer editor (GMod) which cause the maps not work properly for hl2,...

Hiho! # New test map version @Grocel and me made a new version of the test maps! - [valve_source_engine_issue7426_v2.zip](https://github.com/user-attachments/files/21625382/valve_source_engine_issue7426_v2.zip) (GitHub) - [valve_source_engine_issue7426_v2.zip](https://www.dropbox.com/scl/fi/lbdbm0tdbhs3lvf7oblxi/valve_source_engine_issue7426_v2.zip?rlkey=1pltbfuz2rfu3svrct3esdi3z&dl=1) (DropBox) ## Changelog We optimized the test maps...

# I made a new video of the issue. [![Unstable collision detection in VPhysics in x64 Valve Source games.](https://img.youtube.com/vi/fAREV1rzyXA/maxresdefault.jpg)](https://www.youtube.com/watch?v=fAREV1rzyXA) ## Games shown in the video: Game | State: Good |...

Hiho! # New test map version @Grocel and me made a new version of the test maps! - [valve_source_engine_issue7426_v2.zip](https://github.com/user-attachments/files/21625402/valve_source_engine_issue7426_v2.zip) (GitHub) - [valve_source_engine_issue7426_v2.zip](https://www.dropbox.com/scl/fi/lbdbm0tdbhs3lvf7oblxi/valve_source_engine_issue7426_v2.zip?rlkey=1pltbfuz2rfu3svrct3esdi3z&dl=1) (DropBox) ## Changelog We optimized the test maps...

# Here is the new video I made: [![Unstable collision detection in VPhysics in x64 Valve Source games.](https://img.youtube.com/vi/fAREV1rzyXA/maxresdefault.jpg)](https://www.youtube.com/watch?v=fAREV1rzyXA) ## Games shown in the video: Game | State: Good | State:...