Six
Six
Just popping in to say I've been playing in 1.16.5 with BSL Shaders 7.2.01pre2 and not experienced the lighting issues present here at all. I'd wager it's a mod conflict...
Also having this issue, log included below. [latest.log](https://github.com/ModdingForBlockheads/CookingForBlockheads/files/9041117/latest.log) Mod Version: 12.0.2 Forge Version: 40.1.52 Playing in Singleplayer.
Basically I've got an idea for a bee mutating mod and I would want to have a basic check to make sure that the "apiary" is "outside". I'd actually like...
Yes, two if they are both possible. Check for blocks above and check for blocks in radius.
Dear god yes please fix this, I'm working on a modpack that includes over 300 mods and it wasn't till I finally got into mass testing that I realized that...
I'd llike to second this even though it's ages old. The instructions for installing on the main page are also out of date as they don't work on current builds...
This has been happening to me too for a while now. I actually stopped playing Rimworld because it was too frustrating to try and manage mods. After I came back...
I've done a bit more testing since I had the problem also occur with RimSort. When I tested I had the Steam download manager open on a second monitor and...
Trying to use the alpha1 for 1.12.2 and getting a crash. [crash report](https://gist.github.com/Sixdd6/4fe18504546d7bc74a76bce86cef6221) [server latest log](https://gist.github.com/Sixdd6/5c264c80138e9a3f6c9803644b0d4f26)
You can temporarily "fix" this by editing the config for Additional Placements to disable its slab placement function, it's the one that directly references Double Slabs in the description/tooltip. Personally...