SimpleTease

Results 15 comments of SimpleTease

I compiled a libretro build from upstream (LIJI32) and the RTC works. It's the downstream libretro (buildbot) core that is having problems. I have no idea why. 😕 Also mentioned...

> You need to double tap quickly. If I turn on autofire, it works easily. With it off, my timing is always wrong. Guess I need more practice. > Btw...

Are you using gamepad or keyboard for tri-bomb?

Strangely I'm having no problems anymore with tri-bombs. Seems easy to pull off now. I think it was some Retroarch problem as some recent updates has cured my frustration.

I did some research on netplay. The server controls the important values: - Team mode - Monsters - Level select - Autofire If a client sets a value, it gets...

I did tests before libretro autofire option was forced always.

> Did you read https://docs.libretro.com/development/retroarch/netplay/ ? I did read. Autofire is baked into the savestate. When a desync happens, server re-transmits back to clients and thus indirectly re-applys the 4...

> I guess there's gonna be resynchs with the level selection too. Shall we remove this? To be completely netplay safe, I agree. > There was quite a debate with...

> Would be nice to have some conveyor system. What do you think @SimpleTease? I realize it might be simpler after lots of thought over a week. ``` Bomb logic:...

More thought into it. 2 cell tables for belt x-speed, y-speed. Then we can control each belt separately if wanted. Add belt deltas to position. Then use existing player collision...