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A Space Station 14 upstream repository, inspired by Baystation12.

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## Failed to cherry-pick PR: cannot create a tree from a not fully merged index.; class=Index (10); code=Unmerged (-10) PR body below ## Mirror of PR #26238: [Code cleanup: Dirty(Comp)](https://github.com/space-wizards/space-station-14/pull/26238)...

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## Failed to cherry-pick PR: cannot create a tree from a not fully merged index.; class=Index (10); code=Unmerged (-10) PR body below ## Mirror of PR #26258: [Fix build](https://github.com/space-wizards/space-station-14/pull/26258) from...

Pull Request Mirror

## Failed to cherry-pick PR: 2 uncommitted changes would be overwritten by merge; class=Merge (22); code=Conflict (-13) PR body below ## Mirror of PR #26212: [Add reckless replay load button](https://github.com/space-wizards/space-station-14/pull/26212)...

Pull Request Mirror

## Failed to cherry-pick PR: cannot create a tree from a not fully merged index.; class=Index (10); code=Unmerged (-10) PR body below ## Mirror of PR #25154: [move faction exception...

Pull Request Mirror

## Failed to cherry-pick PR: cannot create a tree from a not fully merged index.; class=Index (10); code=Unmerged (-10) PR body below ## Mirror of PR #26224: [reach update](https://github.com/space-wizards/space-station-14/pull/26224) from...

Pull Request Mirror

# Description This is the next feature that we wish to make essential for the Einstein-Engines fork. The Skills system represents a mechanical way to separate player knowledge from character...

Changes: C#
Changes: UI
Changes: YML
Priority: 2-High
Type: Feature
Type: Port

# Description Physics, not being player-facing and not needing to be super accurate, can keep using all the Box2D stuff. Player-facing and interaction (inventory, combat math, etc) should use an...

# Description I don't have a lot to say on this, other than that this feature needs to be ported after Frontier Economy is ported. Frontier has an excellent implementation...

Changes: C#
Changes: Map
Priority: 3-Medium
Changes: Sprite
Type: Port

# Description Inherited from Delta; where the tradepost now spawns in a different "instance" or FTL space; Bounties put into a crate and labelled are just sold as the value...

Priority: 3-Medium
Type: Codebase

# Description This PR updates the Gax map, fixing some important things. --- # TODO --- Media ![Example Media Embed](https://example.com/thisimageisntreal.png) --- # Changelog :cl: - fix: Gax station: fixed arrivals...

Changes: Map