MicropolisCore
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SimCity/Micropolis C++ Core
# Webgpu support - If WebGPU is available it is used for rendering, otherwise webgl2 is used. - Zoom / Pan / Tileset / Space features are supported. - TileLayer...
With the JavaScript port MicropolisJS, I remember I found and fixed a bug in the scanning (?) logic that was preventing trains from being generated. It looks like the same...
Here's a proof of concept using [chokidar](https://github.com/paulmillr/chokidar) to watch C++ source code and run Make whenever a file is changed. I also added a way to run it [concurrently](https://github.com/open-cli-tools/concurrently) with...
Just making a note of something I noticed. Here's an example from the city when pressing `z`, on the top left.  There...