lwjgl3-tutorial
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Tutorial for the Lightweight Java Game Library (LWJGL) 3
I have been using your tutorials to learn and they are very helpful, so thank you very much for writing them. I was wondering if there exists a better way...
Is there a chance that Vulkan will be supported in this tutorial?
Currently the font loading is done by using java.awt.Font. Since LWJGL provides some STB libraries it would be great to use `STBTrueType` and `STBEasyFont`, so that you don't need the...