lwjgl3-tutorial
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Tutorial for the Lightweight Java Game Library (LWJGL) 3
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I have been using your tutorials to learn and they are very helpful, so thank you very much for writing them. I was wondering if there exists a better way...
question
Is there a chance that Vulkan will be supported in this tutorial?
question
recommendation
Currently the font loading is done by using java.awt.Font. Since LWJGL provides some STB libraries it would be great to use `STBTrueType` and `STBEasyFont`, so that you don't need the...
enhancement