SilPho
SilPho
Good point about documenting the existing behaviour. Here it is: CTY = Cured this year DTY = Deaths this year NCTY = Number of patients that were kicked, got fed...
However, while doing some testing on this, it looks like the values for cures and not-cures are not being reset to 0 after each year. Number of deaths is being...
Looks like it is already in the game as of at least 0.66. I also checked the code and it seems to match this PR. 
This is an age-old problem when dealing with variable-width fonts. The biggest problem comes from the extremes such as "WWWWWWWW" (8 characters) or "iiiiiiiiiiiiiiiiiiiiiiiii" (25 characters) that take up roughly...
At first I thought this might be a problem with the town map just painting certain tiles incorrectly, but I think it might actually be something to do with the...
This does seem to be included in the Game Guide already https://github.com/CorsixTH/CorsixTH/wiki/Game-Guide#at-the-bank It's not super obvious that this means the floating payment icons aren't immediately added to your account, I...
This still happens in 0.66. Loans don't stop you losing a level for having too little money, which is different to the original game. Interestingly, the tooltip for the original...
For the attention of @lewri
If upgrading to Semver 7 isn't possible, there is a V6 backfix available under a different package name: https://www.npmjs.com/package/@nicolo-ribaudo/semver-v6 Further discussion on backports can be found here: https://github.com/npm/node-semver/pull/564
@rishiraje You need to find the folder where your game's config.txt file is kept. On Windows I believe this is usally `C:\Users\yourname\AppData\Roaming\CorsixTH` but you can find it using the in-game...