Benjamin Jordanou-Bailey
Benjamin Jordanou-Bailey
Thank to @darthdeus, we found that changing this line: https://github.com/darthdeus/comfy/blob/052307ed4e9048bd3004a0eb3f1be51ab3fa1292/comfy-wgpu/src/device.rs#L97-L98 To this: ```rust let surface_usage = wgpu::TextureUsages::RENDER_ATTACHMENT; ``` Fixes the issue. I'm not sure if this is an acceptable change...
To add to @juh9870's message, this behaviour also happens on IOS. The function `get_touch_position()` returns a position even when no fingers are on the screen. Also, it seemingly only returns...
I've updated this pull request to fix the multi-touch bug and the lingering touch bug. Please try the itch.io game to preview the changes.
This pull request should provide a starting-ground for touch/multi-touch support: https://github.com/darthdeus/comfy/pull/93