Sigma-dev

Results 8 issues of Sigma-dev

Installation went smooth on Fedora 32, or so it seemed like that to me. The option to launch is found in my launch program window and is recognized in the...

Right now, Sprite picking works just fine, until you start using the sprite's optional rect property. The rect is used in many cases, one of the most popular being getting...

enhancement
good first issue

I'm writing a bevy implementation of steamworks, and I need to access the callbacks, but some of them are private like NetworkingMessagesSessionRequest. So I wonder, is there a reason they...

Hey, there is probably a good reason for why it doesn't exist, but to me it seems lke an IgnoreRaycasts marker component would be pretty useful and not that hard...

## What problem does this solve or what need does it fill? Gizmos are mainly used (atleast from my experience) to quickly add information vizualization without much effort They fill...

C-Feature
S-Needs-Design
A-Gizmos
A-Text

## How can Bevy's documentation be improved? Bevy examples sometimes require feature flags without mentionning them (ex: [fps-overlay](https://bevyengine.org/examples/dev-tools/fps-overlay/) with the bevy_dev_tools flag). This would make for a confusing situation when...

C-Feature
A-Examples
S-Ready-For-Implementation
X-Uncontroversial

I believe the gltf standard incorporates scale into the 3d models, so it would be nice if when I export it I could choose how big one voxel would be...

As a user, it kinda sucks copying a website example only to see it not working and with unhelpful rust errors. Some examples do mention it in their description, but...

S-Blocked
C-Usability
A-Examples
S-Needs-Review
D-Straightforward