Shfty

Results 29 comments of Shfty

I've been working on an instanced renderer for a project of mine that should be useful here; the code isn't hosted yet, but I should be able to split it...

As promised, I've split the code out into its own repo which can be found here: [Shfty/bevy_instancing](https://github.com/Shfty/bevy_instancing) I've converted the regular instancing test scene into an example that can be...

I've pushed up some new commits that add an example for `InstanceBlock`, implement the mentioned `PipelineKey` and `BatchKey` split, correct some batch ordering issues, and other misc tidying. This has...

Following today's 0.8 release (great stuff, lots of good changes!) I took the liberty of bringing the code up-to-date with bevy's main branch. It needs a refactor pass to bring...

It's worth noting that @neo97dev's solution doesn't work under Wayland due to a [missing implementation for set_cursor_position](https://github.com/rust-windowing/winit/blob/master/src/platform_impl/linux/wayland/window/mod.rs#L497) in winit. It does work under xwayland, so evidently the requisite low-level machinery...

+1 for this. I took a look at nfd-rs a while back when researching file dialogs for a work project, and ended up putting the idea on the backburner after...

I'm also seeing this on my 3-monitor setup - a central 2560x1440 monitor flanked by a pair of 1920x1200 ones. In my case, restoring a foot terminal from the scratchpad...

@nuxlight How did you install Qodot? My first suspicion is that the GDNative libraries (`libmap.so` and `libqodot.so` for linux) have somehow ended up with root ownership or some other restrictive...

Adding project settings entries for these should be fairly easy, but I'll have to think on actually making QodotMap respect them - default values in the inspector are driven by...

**Qodot Functionality** - `_phong` property - `_shadow` property - Specifics of custom entity spawning - How to plug your own top-level class in via PackedScene - Necessary to export properties...