Hennadii Chernyshchyk
Hennadii Chernyshchyk
Just realized that the command belongs to the repl so this is not an issue. The `repl` commands probably just needs to have a separate picker.
Simillar behavior can be caused by the following code: ```cpp class EXPORT_API MyClass { MyClass(); }; ``` Where `EXPORT_API` is a macro that is used to export class functions to...
Yes, It would be great to decouple world somehow. Because right now I should put all my networking logic into a single data structure.
@ErnWong, do you have any design comes to mind? I would like to help.
Sounds interesting :) But why we need to spawn two worlds? You may also find it interesting that the Naia network engine is also trying to implement integration for Bevy:...
> We simulate two worlds because whenever we want to perform a rollback: Got it, sounds reasonable!
@jamescarterbell are you planning to continue working on it?
@ErnWong are you planning to update your awesome crate to Bevy 0.6?
Looking forward to it!
BTW, https://github.com/smokku/bevy_networking_turbulence is unmaintained. I would suggest to consider using https://github.com/lucaspoffo/renet instead.