Adrian Cirstea
Adrian Cirstea
Related to https://github.com/s1lentq/reapi/issues/82
```cpp // Legacy movement. The new one fixes FPS based jump and movement. // 0 - Legacy behavior // 1 - New behavior // // Default value: "0" sv_legacy_movement 0...
https://github.com/ValveSoftware/halflife/issues/2190
Hello, In this `Issue` topic, you can request any new hook you want to see implemented in the future releases. Regards, Adi.
https://github.com/s1lentq/ReGameDLL_CS/issues/741
https://github.com/s1lentq/ReGameDLL_CS/issues/741
And fixed compilation warning in `weapons.cpp` -> `GetBaseAccuracy()` Related to https://github.com/s1lentq/reapi/issues/153 https://dev-cs.ru/threads/1056/page-13#post-122698
Related to: https://github.com/s1lentq/ReGameDLL_CS/issues/728
- [x] PF_precache_generic_I - [x] PF_precache_model_I - [x] PF_precache_sound_I - [x] SV_CheckUserInfo - [x] SV_AddResource - [x] EV_Precache - [x] SV_ClientPrintf Resource hooks related to [#248](https://github.com/s1lentq/reapi/issues/248) `SV_CheckUserInfo` [#238](https://github.com/s1lentq/reapi/issues/238) `SV_ClientPrintf` [#903](https://github.com/dreamstalker/rehlds/pull/903#issuecomment-1059751985)
Hello, I just saw that one file is precached more than one time using a plugin. I think it's from forward call, but I leave the results here: One from...