SeventhM
SeventhM
Can I request a screenshot of how this changes things?
On topic, how do we not have a unique to disable stuff if nukes are disabled? Seems like most of the more optional start of game settings probably should has...
> I'm guessing the relevant line from that error dump will be `No locally installed toolchains match and toolchain download repositories have not been configured` Sounds similar to what I...
> Did you do the Gradle Sync manually? When I initially tried to update to 8.10.2 manually I more or less has to, so yeah. Reminder: Windows does not come...
> Okay, the question I have is if these are separate problems or the same More than likely separate problems
> b) It still pops up repeated error boxes "cannot use specified JRE", but then compiles and runs anyway Huh, yours runs? Mine refuses to implement any external projects (e.g....
> @ itanasi @ SeventhM if you can test that Android builds successfully in Android Studio then we can merge this > I'm like 90% confident that ANDROID_HOME would be...
> This is how diplomacy, units, tile ownership, **everything** works Not "everything". We track multiplayer games by id. Hmm... If we reused ids... Or create new ids... 👀
Removing label so maybe it closed for real later
Huh... Didn't expect this. I need to sleep so ideally Trog should fix this before I get off work tomorrow ``BackwardsCompatibility.migrateCivID()`` is called for ``gameInfo.setTransients``, but not for games loaded...