SettingDust
                                            SettingDust
                                        
                                    As a reference. Quilt have loader plugin that support load https://github.com/QuiltMC/quilt-loader/blob/develop/src/main/java/org/quiltmc/loader/api/plugin/QuiltPluginContext.java#L56-L66
@burningtnt https://github.com/SettingDust/preloading-tricks My own impl for reference
Causing by AnotherCommonBugFix on my end It replacing the class to fix https://github.com/ForestryMC/ForestryMC/issues/2579
The quotes cause this issue. Need an option to disable removing quotes for attributes on the minify-html on end. But also as explained https://github.com/wilsonzlin/minify-html#spec-compliance here. minify-html will respect the spec....
Seems transformers can't prepend the file to the first/second. ~But MANIFEST.MF have to at the position Below works. ~~But the files have to exist before running the task~~ ```kts //...
Only display the first note in my workspace. No error in console  Tried 1: ```ccard type: folder_brief_live ``` ![[assets/Elenai Dodge 2.png]] ![[assets/YUNG's API.png]] Tried 2: ```ccard type: folder_brief_live imagePrefix:...
~~`Microsoft.Bcl.AsyncInterfaces` that is added in .net standard 2.1. Not sure should it builtin~~ ~~https://github.com/simpleinjector/SimpleInjector/issues/867~~ Invalid https://github.com/kumaS-nu/NuGet-importer-for-Unity/issues/69
> For now I've just stubbed the types in my `global.d.ts` file, but having the actual types would definitely be preferred. You can install from github
I would recommend you using https://modrinth.com/mod/mod-sets to switching between mods locally in game and using auto modpack downloads all mods
The circular dependency problem need more clear exception message.