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Arcade Car Physics - Vehicle Simulation for Unity3D

Results 6 ArcadeCarPhysics issues
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Is it possible to add a gear shifter or no? and if yes, what should i do? Thanks,

This demo isn't running on my PC. It says that the app cannot be opened on this PC, so on what platforms can I actually run this game on?

Add Anti Braking System, it will stop and release the wheel rotation. gradually, real cars have this feature.

If been trying to get skidmarks to work but since this isn't using the standard wheelcolliders I don't know where to begin.

I'm wondering, with raycast wheel physics what is the best way to implement parking break to prevent the vehicle sliding?

Even with the Sandbox scene, I found an idle vehicle on flat terrain will always roll backwards. I traced it to line 1114: `1114 Vector3 wsDownDirection = transform.TransformDirection(Vector3.down);` Changing wsDownDirection...