Sencudra

Results 8 issues of Sencudra

Have a “play against the iPhone” mode. Each time a set is found, start a random-length timer (you’ll have to learn how to use Timer.scheduledTimer(withTimeInterval:repeats:) { } for this which...

to do
wontdone

**Describe the solution you'd like** Iphone (2x, 3x): - 20pt: 40x40px, 60x60px - 29pt: 58x58px, 87x87px - 40pt: 80x80px, 120x120px - 60pt: 120x120px, 180x180px Ipad (1x, 2x): - 20pt: 20x20px,...

to do
wontdone

No need to go overboard here. Maybe just a button for each user that can be used to claim they see a Set on the board, then that player has...

to do

1. A tap gesture on a card should select/deselect it. 2. A swipe down gesture in your game should Deal 3 More Cards. 3. A rotation gesture cause all of...

to do

Do not “pre-allocate” space for all 81 possible cards. At any given time, cards should be as large as possible given the screen real estate available to cards and the...

to do

Always be prepared to Deal 3 More Cards. The only time the Deal 3 More Cards button will be disabled is if there are no more cards left in the...

to do