Tim I Hely

Results 8 issues of Tim I Hely

Set `FLX_SPLIT_SOUND_TRAY` in Project.xml to use. Seperates controls for Sound, Music & Master Volumes. Defaults: * `+` / `-` Sound Up/Down * `0` Sound Mute * `/` / `*` Music...

![Demonstration](http://i.imgur.com/62JgGCt.gif) This took some time to narrow down... Use this source: ``` haxe package; import flixel.FlxG; import flixel.FlxObject; import flixel.FlxSprite; import flixel.FlxState; import flixel.group.FlxGroup.FlxTypedGroup; class PlayState extends FlxState { var...

I've run into an issue with the way collision flags and separation are handled. Here's the issue: I have a handful of objects that all have custom collision code that...

If you create a `FlxSliceSprite` and set the `alpha` to anything other than 0, it shows up as if the `alpha` was 1 (fully opaque). setting it to `0` will...

Adding `appendGlyphs` function to `FlxBitmapFont`. See [https://github.com/AxolStudio/HFAdditionalGlyphsDemo](https://github.com/AxolStudio/HFAdditionalGlyphsDemo) for an example and details.

Currently, if you want to change the value(s) of a `FlxTilemap` you can either call `setTile` or one of the `load` functions. If you want to replace the entire tilemap's...

I think I've come up with most of the Concepts that we need - there might be a few more to add (Nape?) Here are some ideas for proofs and...

I really would like to make this site look good and work on mobile but I do not know how to do that Thankfully, all of the demos work as...