Seb
Seb
> It would be nice to have options for the smoothing, to allow slopes of different angles, or even curves I'm not sure about different smoothing curves... Probably overcomplicating things....
I could do smoothIn, smoothOut, linear and smoothInOut and let you control the power as well, that lets you change everything you'd need to I guess
This is what I consider to be feature and complete and is ready for someone else to take a look.
So I thought this was an issue just with C# but it does it with GDscript too, This MRP has both examples: [brokentool_v2.zip](https://github.com/user-attachments/files/17441303/brokentool_v2.zip) ```swift @tool extends Node3D class_name ThisIsAToolGodot @export...