Seamed
Seamed
I can confirm all of the above is true, it happens on my copy too Here's a recording I made on citra canary 2149 https://user-images.githubusercontent.com/103855819/169674416-cb2bb505-3c87-42c1-ab3c-a8700fa1a109.mp4 And here's the log of...
Well, turns out disabling JIT on deskstop yields the same results as android https://user-images.githubusercontent.com/103855819/163911530-798a13e8-0702-438e-b931-6620e424fa80.mp4 https://user-images.githubusercontent.com/103855819/163911537-923159aa-c090-4c6f-9b22-0aac6ac86fb2.mp4
> And what about with Shader JIT ON and Hardware Shaders OFF The whole emulator outright crashes [citra_log.txt](https://github.com/citra-emu/citra/files/8515554/citra_log.txt)
Gunman Clive 2 gets a little further, but crashes upon getting to the title screen [citra_log.txt](https://github.com/citra-emu/citra/files/8515560/citra_log.txt)
Hey, sorry for leaving you hanging myself, here's the log [threeSD_log.txt](https://github.com/zhaowenlan1779/threeSD/files/8748588/threeSD_log.txt)