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I used the formula from the wiki (https://minecraft.gamepedia.com/Bow#Enchantments). Oh, I forgot to mention this fixes issue #1948 .

I expect it will be fine. Many independent servers are launching with 1.2 and I'm sure they didn't all switch to a completely different protocol. @Snake1999, let us know how...

Thank you, @yescallop and everyone else working on 1.2 support!

This seems ready to close.

It seems like https://github.com/Nukkit/Nukkit/issues/1817 is back. I think this checkin reverted my fix: https://github.com/Nukkit/Nukkit/commit/29d35eb82b852dcb283491fcc7973c1c222bed73 We should make this a configurable option since each way works for different people: 1. The...

Could we do something like this? https://github.com/ScraM-Team/Nukkit/commit/a6d3ef4de84bf0168823875a34e359bb272b1aef I made Zlib delegate to a pluggable ZlibProvider. There are 2 provider implementations in my commit: * ZlibOriginal: The "original" Zlib implementation that...

I will work on a pull request for this shortly. @Snake1999 , would you be willing to write the ZlibProvider for your ThreadLocal version?

I have checked in my change (in pull request #1960), including an option for the ThreadLocal code. @Snake1999 , would you take a look? This should let everyone be happy...

Are these chests placed using the client? I am having issues with chests created by a plugin, but I think it is a different issue.

NOTE: See better sample code in a comment below! This doesn't work reliably. Is placing chests and setting their inventory documented? I have fumbled around and come up with this,...