Smush-Material-Research icon indicating copy to clipboard operation
Smush-Material-Research copied to clipboard

Smash Ultimate material and rendering information

Results 18 Smush-Material-Research issues
Sort by recently updated
recently updated
newest added

Another option could be to try mozjpg instead

website

The current documentation explains *what* parameters do but doesn't explain *how* to use them to achieve certain effects. This also should provide a better resource for people wanting to recreate...

website

- [x] define "ambient" and "occlusion" in this context - [ ] AO only works for a fixed pose - [ ] examples of a model with and without AO...

website

One option is a composite of position0.xyz, textures, and fully shaded fighters on battlefield with a transparent background. This doesn't take up much space and should look a bit nicer...

website

These could just be buttons to set the demo to various values like metal box, non metallic, etc.

website

It's possible that the ending tags have some sort of effect like RENORMAL.

https://stackoverflow.com/questions/19108112/show-image-over-another-image-on-hover/19108659

website

Show a comparison image for what a "gamma fixed" UI image looks like in an image editor and in game. The important concept is that the in game renderer is...

website

This should just describe how specular is converted to IOR and give a few sample images of the fresnel curve and resulting rendered image for an in game model. The...

website