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A cross-platform file browser and extractor for Smash Ultimate's data.arc file.

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Improving the compatibility for windows and linux binaries will require building through github actions. This avoids issues with native dependencies using newer Rust runtime components like glibc that may not...

SmashArcNet

I am only able to export a set amount of assets per character alp_name_001_col.nutexb alp_name_002_col.nutexb alp_name_001_prm.nutexb alp_name_001_col.nutexb alp_name_001_nor.nutexb I tried this on three characters, and I can only export those...

This will benefit from automating the build process with GitHub actions. Correctly building and copying `libsmash_arc.dylib`into the executable directory should be the only required change.

This can open an additional dialog window to select the destination and file type. The destination folder should be initialized to the currently configured export path. The file type should...

enhancement

- [x] #13 - [ ] Convert file paths to their parent directory - [x] convert unsupported directory separators to a single /

This could be the default behavior or a configurable option. e.g., extracting `ui/message/msg_bgm.msbt` set to the Japanese region would result in the extracted file name of `msg_bgm+jp_ja.msbt`. Internal texture names...

enhancement

smash-arc already has functions for getting all file entries, so it's unnecessary to use the slower and more error prone path manipulation.

SmashArcNet