Sascha Willems
Sascha Willems
Add an additional chapter that showcases strategies for making swapchain resizing smoother. Rather complex subject, and the more smooth you want, the harder it becomes (ie, more things you have...
Explore the various constraints and benefits multithreading can bring to a Vulkan renderer, both ‘parallel’ and ‘concurrent’. Parallel work includes: Command buffer recording & pipeline creation. Concurrent work includes: Async...
Describe topics and project ideas that can be done after completing the tutorial, including links to samples which implement them. EX: GUI rendering, fancy shmancy compute, multiple physical devices, etc...
This is a heads-up that I'll be working on a new sample for VK_EXT_host_image_copy.
## Description This PR adds a new sample for the VK_KHR_ray_tracing_position_fetch extension. It comes with a small tutorial, and shaders both for GLSL and HLSL. Developed and tested on an...
## Description This PR updates both sample templates (framework and api) that can be used to generate new samples via a script. Recent framework changes made those no longer work,...
## Description This PR changes the UI to display the actual name of the sample instead of it's internal id. Before:  After:  ## General Checklist: Please ensure the...
While unifying our framework we obviously forgot to update the template for new samples. Generating a new sample via the provided script, one gets non-working code with the template specialization...
Adds support for reading feature flags 2. Note: Requires database and back-end changes first, see https://github.com/SaschaWillems/vulkan.gpuinfo.org/pull/93