Sascha Willems

Results 117 issues of Sascha Willems

## Description Recent validation layers added additional validation for the graphics pipeline library, and the sample for this extension now triggers a validation message due to a missing flag. This...

We already have a Vulkan/OpenCL interop sample, but that's vendor-specific to ARM and only works on Windows. With the recently released OpenCL cross-vendor extensions `cl_khr_external_memory` and `cl_khr_external_semaphore` it's now possible...

Right now you can display separate faces of a cubemap in the texture viewer. Having a real 3D preview of the cubemap where you can look around would be a...

Feature
Unresolved

It seems that v4.0 is now part of master, which breaks my repository that uses this library as a submodule for those people that do a fresh checkout with up-to-date...

enhancement

The current synchronization involves a ```vkQueueWaitIdle``` after frame submission. While this makes things a lot easier, it is not optimal and shows a bad practice. The samples should be updated...

synchronization

This issue is used to track open validation issues. If you get validation errors with one of the samples. please report them here, so I can keep track of them....

Khronos has recently released an official Vulkan Samples Repository at https://github.com/KhronosGroup/Vulkan-Samples where I'm also contributing. While I'll still be working on this repository, I'll mainly add new samples to the...

In glsl it's possible to set the thread group / work group size for compute shaders via specialization constants. This allows an application to use different sizes depending e.g. on...

spirv

During one of our documentation/tutorial related calls we talked about having a document on how to do "modern" Vulkan. A lot has changed since 2016, and with recent extensions like...

documentation

Add Android builds to the CI.