Sandro Wißmann
Sandro Wißmann
Ok forget about this maybe. I had some mistake in the code. Now I can see: at offset 12 I get 1000 == total images possible in the file at...
And another question. Can it be in general that the menus are not yet right? For example when I start Pharaoh / Cleopatra I do not see an options menu...
I took a look and it looks like original Pharaoh creates under the root folder of its installation a /save folder which contains familiy name 
Actually there was already an empty save folder. Maybe problem is really create these family folder and the .dat file.
I can confirm you go into Pharaoh and add one family and then you can continue. On linux though it crashes then in the start campaign. I will invest some...
On Windows I can go all the way into the game itself. I'm very impressed what you could already all do there. When I came in the game it was...
Regarding artifcats. Yes on linux there are these random visual glitches. On windows I do not see them. Check also here: 
I still think we should work on separate branches or mine gets merged into yours (like it is now) to avoid regressions. Otherwise it will be also a big pain...
Here the settings changes (can be also find in the comit): https://github.com/Banderi/Ozymandias/pull/10/commits/bbe4d79e574d7c1ef2e956b8b089f08e5173585c#diff-aa9afd703cd93b87ff820b8321d9cc167c9799ebeb4a421b2de375489333382a
One more question for you. In settings.cpp we read the settings from "c3.inf". I believe if it does not exists we will just create it. However I think for Pharaoh...