rlottie
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A platform independent standalone library that plays Lottie Animation.
Hi, I'm trying to build a library for arm platform using rlottie, but I'm using arm-none-eabi-gcc.exe cross toolchain to compile it, and I get an error, error: 'mutex' in namespace...
I get following errors while porting the rlottie library for IMXRT1050 on : ../rlottie/src/vector/vdrawhelper.cpp:66:34: error: 'mutex' is not a member of 'std' 66 | std::lock_guardstd::mutex guard(mMutex); | I am currenly...
+ Platform Arm + OS nuttx Compiling on the Arm platform, `uint` will be redefined, and error occur. + `typedef unsigned int uint;` in nuttx/inclue/sys/types.h:273 + `using uint = uint32_t;`...
This fixes compilation for arm64 platforms that support neon instructions, like Apple Silicon, because the assembly code contained in `pixman-arm-neon-asm.S` is armv7 assembly, which is not supported by arm64 compilers....
This is a more detailed error report for #488. When compiling for iOS or Apple silicon, two symbols are not defined: ``` Undefined symbols for architecture arm64: "_pixman_composite_over_n_8888_asm_neon", referenced from:...
When vendoring rlottie, `-Wl,--version-script` will get added to user-built shared libraries (e.g. Android apps), hiding their exported symbols.
Dearest. I want to get you interested in integrating rlottie into microcontrollers. Let's port **rlottie** to Qt to MCU, emWin, awtk, TouchGFX, Arduino_GFX, Adafruit_GFX, LovyanGFX, TFT_eSPI, Ucglib, and more... References:...
I am using docker from travis for build `docker pull smohantty/rlottie-ci-setup` with installed: `ninja 1.8.2` `meson 0.49.2` `emsdk 1.39.18` command execution `./wasm_build.sh /tmp/emsdk/` looks successfully but `js` and `wasm` files...
How to achieve rendering JSON files into frame data? Does it still not support text rendering? [animation_lny97xtu.json](https://github.com/Samsung/rlottie/files/13052186/animation_lny97xtu.json)
This change was introduced in 12facb81733fc9bc00c4a40704c32cc353b45e64 but didn't reflected in the unit tests.