Sakura-TA
Results
2
issues of
Sakura-TA
As far as I know , should be caused by `Faction.OfPlayer` is different for each playerfaction in `Multiplayer.Client.MapSetup.SetupMap`. This would get every player sees the door(or other forbiddable things) unforbidden,...
bug
desync
multifaction
Should be multifaction problem. I believe this is because the World Transportpod's Faction was set in `FlyShipLeaving.LeaveMap`, which happened when ticking the map, this makes all pods launched given Faction...
bug
1.5