Sakisan

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Do you mean: 1) make a weighted total per skill where every score contributes to the total of every skill? 2) make weights per skill and choose whichever skill provides...

So the concern is that a specialization in a specific style would reduce a player's pp too much compared to other players. One question I have is how much is...

I made [an implementation](https://gitlab.com/sakisan/osu-performance-exploration/blob/weighting-for-polyvalence/src/Weights.hs) of such a system and I would like to show an example of how it could work. In this example I'm comparing the maps by how...

I noticed that as well. I added some javascript to adjust the parameters. By default it starts considering similarities when the aspects (aim, speed, acc) are within 10 units of...