Saddy21

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> downscale the vertices of the output mesh. Hi Can you please explain how you managed to solved this problem, as i am having exactly same issue.

> Exactly It seems to upscale by a different factor every time(when using different dataset) ,even for same object.

> > > > > > > > > Exactly It seems to upscale by a different factor every time(when using different dataset) ,even for same object. > > And...

> What exactly is the scale ratio? If you try nerf on a same object with 2 different dataset,it will give different mesh i.e different scale both the time, as...

> > The scale is just transforming between real world units (the units your camera poses are in) to a number between 0 and 65535 (so it can be saved...

Import obj to blender and then convert to fbx. Unreal only takes in fbx format.

> > @juanmacaaz Are results better than colmap? I am getting similar ok kinda result with both. > > The results are similar, the main difference is that colmap needs...