Taras
Taras
I think you can do it by yourself. ```c# public IEnumerator MyPermissionRequestCoroutine(string permission, Action grantedPermission, Action deniedPermission ){ bool granted = false; bool gotCallback = false; AndroidPermissionsManager.RequestPermission(new string[] { permission...
@ashblue Link: https://docs.unity3d.com/Packages/[email protected]/manual/index.html Localization is always a complex topic. Whether to use Unity's package is up to you of course. But localization seems vital for such quest system.
There are a lot of confusions with several zenject and extenject versions. For example, Extenject github link on the Asset Store leads to modesttree/zenject.  I just want to know...
@PanMadzior Thanks! Works like a charm! Tho I didn't test/use the composite special icons, the simple array of individual icons was enough for me.