Stefano Tenuta
Stefano Tenuta
*Wrathserker* > Theer is a bug when using paralell roads underground u cnat make tunnel exits cause they get twisted and flipped all weirdly. Possibly related to #3?
_From B4nditOo on Steam_ > Cost of highway is astronomical. This mod used to work for me one year ago, now that I've came back and had to update some...
 Some useful logging (format is `startDirection | endDirection | invert`): > [BETA] Parallel Road Tool 2.0.1-dev[] Upgrading: (-0.7, 0.0, 0.7) | (0.3, 0.0, -0.9) | False > [BETA] Parallel...
Small repro here: https://github.com/ST-Apps/FlipView-Repro How to reproduce: - Create a `FlipView` with a `DataTemplate` containing a `ListView` - Set `ListView`'s `ItemSource` using any kind of `Binding` - Launch the application...
Today Niantic forced the update to 0.39 version, which breaks a lot of things API-wise. We decided to disable the game for everyone (app will launch but it will close...
Hi everyone, I'm trying to build a custom utility to start VMs and containers using firecracker-containerd and your SDK. As a first test I tried to replicate one of the...
I need to extract Lat/Lng coordinates from a given CellId, but I'm having a slight difference netween the returned values and the correct ones, and I can't understand why. The...