SKProCH
SKProCH
When i try to open any of the dialogs in our demo i get following exception: ``` System.InvalidCastException: Unable to cast object of type 'Material.Dialog.ViewModels.Elements.Header.Icons.DialogIconViewModel' to type 'Material.Dialog.ViewModels.DialogWindowViewModel'. at CompiledAvaloniaXaml.XamlIlHelpers.Material.Dialog.ViewModels.DialogWindowViewModel,Material.Dialog.DialogIcon!Getter(Object...
The detail of changes will visible in [commits](https://github.com/AvaloniaCommunity/Material.Avalonia/commits/dev). We didn't wrote any release notes after publish. May I will try to write some release notes I think. _Originally posted by...
**Describe the bug** When we create an Avalonia 11.0.0-preview2, and don't use compositor, when DevTools opened at `Visuals` page `InvalidOperationException` was thrown. **To Reproduce** Steps to reproduce the behavior: 1....
**Describe the bug** When selecting control to inspect in dev tools and changing theme in Material.Avalonia stackoverflow will be raised. **To Reproduce** Steps to reproduce the behavior: 1. Clone [Material.Avalonia](https://github.com/AvaloniaCommunity/Material.Avalonia)...
### Your GTNH Discord Username skproch ### Your Pack Version 2.5.1 ### Your Server Private ### Java Version Java 21 ### Type of Server Ultramine ### Your Expectation When I...
rt, I want to use badge, or are there any other examples? _Originally posted by @imJack6 in https://github.com/AvaloniaCommunity/Material.Avalonia/discussions/346_
#280 #167 TODO: - [ ] Support bigger font sizes - [ ] Allow centering text vertically - [ ] Move background to brushes
### Discussed in https://github.com/AvaloniaCommunity/Material.Avalonia/discussions/299 Originally posted by **seikosantana** October 2, 2023 Hi, I tried using `assists:TextFieldAssist.Label` on a `NumericUpDown` but it doesnt seem to make any labels like it would...
### Discussed in https://github.com/AvaloniaCommunity/Material.Avalonia/discussions/279 Originally posted by **CastelloBrancoTecnologia** August 14, 2023  inestead of this  in
Since we positioning `Material.Avalonia` as standalone styles library we should add styles to all existing Avalonia controls. Of course anyone can just reference `FluentTheme` before our theme and with `ControlThemes`...