SFR75
SFR75
Hello Jeremy! Thanks for your answer. I downloaded source and compiled the plugin. It seems to be working on my system. However the other person who handles the build can't...
Hello again, I think I followed all the steps. I have project plugin, which appears there. However when I launch the preview in VR mode, Unreal crashes. I checked everything...
MachineId:49326872447E563F13CEC6BEBB3D40DF EpicAccountId:be08ff2f030143bfb2830257fbae77ae Access violation - code c0000005 (first/second chance not available) UE4Editor_OSVR!FOSVRHMD::CalculateRenderTargetSize() [d:\base\crowd_prj\dev\osvr-unreal-master\osvrunreal\plugins\osvr\source\osvr\private\osvrrender.cpp:155] UE4Editor_Engine!FSceneViewport::InitDynamicRHI() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\engine\private\slate\sceneviewport.cpp:1549] UE4Editor_RenderCore!FRenderResource::InitResource() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\rendercore\private\renderresource.cpp:29] UE4Editor_RenderCore!BeginInitResource() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\rendercore\private\renderresource.cpp:124] UE4Editor_Engine!FSceneViewport::UpdateViewportRHI() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\engine\private\slate\sceneviewport.cpp:1307] UE4Editor_Engine!FSceneViewport::EnqueueBeginRenderFrame() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\engine\private\slate\sceneviewport.cpp:1365] UE4Editor_Engine!FViewport::Draw() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\engine\private\unrealclient.cpp:1138] UE4Editor_Engine!FSceneViewport::ResizeViewport() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\engine\private\slate\sceneviewport.cpp:1226] UE4Editor_Engine!FSceneViewport::SetViewportSize() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\engine\private\slate\sceneviewport.cpp:1180] UE4Editor_OSVR!FOSVRHMD::EnableStereo()...
Hello. Yes I can check.... at the same time strangely enough the OSVR plugin which is released with Unreal (4.13) stopped crashing... I just ran it for 15 hours continously......