SDWebImageSwiftUI
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SwiftUI Image loading and Animation framework powered by SDWebImage
Sigsegv.+[SDImageCoderHelper CGImageCreateDecoded:orientation:] (SDImageCoderHelper.m:426) Crash due to signal: SIGSEGV(SEGV_MAPERR) at 00000000 (Could not access memory: Attempted to reference a deallocated object at 00000000) 0 | libsystem_platform.dylib | _platform_memmove + 76 --...
SIGSEGV : Crash due to signal: SIGSEGV(SEGV_MAPERR) at 00000000 (Could not access memory: Attempted to reference a deallocated object at 00000000) +[SDImageIOAnimatedCoder createFrameAtIndex:source:scale:preserveAspectRatio:thumbnailSize:lazyDecode:animatedImage:] (SDImageIOAnimatedCoder.m:477 ) 0 | libsystem_platform.dylib | _platform_memmove...
It seems like the ObservedObject should be upgraded to the new @Observable macro, and the closures updated to structured concurrency with actor isolation in many instances. Testing with Xcode 16...
Given the following code: ``` struct MyView: View { let url: URL @State private var isAnimating = false var body: some View { ZStack { WebImage(url: url, isAnimating: $isAnimating) Button...
### Reason Since SDAnimatedImage has fallback logic, we can apply this to WebImage by default without dynamic check This close #332
Hello, I am trying to apply a tint to an `svg` image but it seems no matter what I try none of them work. I have already tried applying each...
 I'm using the Xcode 16 beta
**Steps to Reproduce:** 1. Run the app on an iOS 15 device but works perfectly in iOS 17 2. Attempt to load a WebP image using SDWebImageSwiftUI. 3. Observe that...
While importing SDWebImageSwiftUI in different project instead of the main project, I'm getting this Waring Module 'SDWebImageSwiftUI' was not compiled with library evolution support; using it means binary compatibility for...
I’m encountering rendering issues when using SDWebImage to load images in a SwiftUI app on Apple TV HD devices running tvOS 18.4 beta (22L5240e). The images experience color banding, artifacting,...