Ryuvi
Ryuvi
My Body Horizontal Angle setting is set to `30.00`.
Yes, increasing the setting to the maximum (`90.00`) does not change the behavior.
Here is me walking around with the incorrect behavior and two inspectors open to both feet proxies. https://github.com/user-attachments/assets/12a689fc-0c4d-4c3f-b293-1153f71a81d4
Oops, just realized I had two left feet open - however the right foot proxy's component is identical to the left foot proxy's component.
Upon looking at the Left and Right Foot slots under my user root, I noticed the Right Foot was completely missing a BodyNode slot. Also, the right foot has IsSimulated...
The BodyNode missing happens an any of my avatars in any world, including a default Grid World. The issue also persists in the default generated avatar when no favorited avatar...
Yes - I just performed a test where I disabled auto-loading of my cloud home, and unfavorited my avatar. In this test, the Body Node was present. However, upon entering...
Just out of curiosity, I manually moved the Left Foot's BodyNode under the tracker assigned to my left foot and retargeted the IsTracking, IsActive, and IsSimulated ValueCopies from the tracker,...
Here is a log of me only loading into my Local world, and not loading a cloud avatar. First I spawn a Dev Tool and look at my user in...
The only thing I can see in the above-posted log that refers to foot trackers at all is line 1766: `2:02:37 AM.409 ( 90 FPS) Device corresponding body node: LeftFoot....