TheExileFox
TheExileFox
I'd like to try to build something with this engine so gltf support would be handy as I don't need to convert third party assets if gltf was supported directly.
That would be awesome On Mon, 4 Dec 2023, 09:18 Romain Milbert, ***@***.***> wrote: > I've been considering integrating https://github.com/spnda/fastgltf for a > few weeks now, I can certainly start...
AnyEnter would be nice to have too, like mentioned above.
> Not really. I have created a fork with what I think is the best of people's contributions. > > * ESP8266 support > * Ability to choose between hardware...
if this actually gets made I really hope it does not follow the typical "cmake cult" creations. 9 times out of 10 the cmake config I find in any project...
There is also https://github.com/lukenuttall/SpaceNavigatorEmulator which might be interesting as inspiration
Those area good points. But also begs the question of difficulty in getting this working with Solidworks
The pico is not as badly affected by the shortage though? On Fri, 7 Jul 2023, 23:29 Arbel Arad, ***@***.***> wrote: > until i can get a pi pico there...
@BeardedCobra48 If I may be blunt: they do not even support modern products properly - why else would people be asking for over a decade to add dead-zone control? ([See...
That for some reason will not output anything. Args: -B -e=mp3 -R C:\Users\Ryder\Music But without the -e argument, I do see some mp3 files with CRC errors or etc.