[-=KILL MAN=-]

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The same crash for 32bit version of GTA:SA v2.10, symbols MeleeAttackJustDown and/or GetMeleeAttack

Using GlossHookAddr fixed the crashing problem on 32-bit systems, while GlossHook is unstable as hell... It doesnt fix LDPlayer problem.

Is there a way to not use hooks in a linker?

In my another project it causes "illegal opcode" crash... Not even related to LDPlayer. What's new in 1.9.0 and when are you going to release the source code?

Im working with the project that should be working on LDPlayer and other emulators. Otherwise it will be very sad... Gloss is amazing but this thing is required. I already...

Forgot to say. Shadowhook was working fine but it was causing a lot of issues such as corrupted memory, that's why i used Gloss. And it started crashing because of...

Also i accessed a limit of B/BL/BLX hooks. newly added hooks are not working...

> oh just found out not support emulator yet, right now i use Dobby with Native Bridge to ARM64 to make it's work i hope GlossHook support emulator in the...

Because OBVIOUSLY GlossHook is an ARM-only library...

If i can grab the log somehow related to this, please tell me