[-=KILL MAN=-]

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No real reason to do that for an "open source" engine

ooh ooh!! 6 months ;-;

we can do dis!1

Because you must be logged in and 18+. That's an anonymous-login extractor.

UPD: No, looks like the problem is not related to a missing VTF texture. VMT: ``` // envmaptint_fix "VertexLitGeneric" { "$basetexture" "wood/woodstair002b" "$surfaceprop" "wood" "%keywords" "c17skyscraper" "$bumpmap" "wood/woodstair002b_normal" "$envmap" "env_cubemap"...

> `// envmaptint_fix` Seems like this string confuses the parser. Will take a look later Probably. Compared other materials that are passed now. They dont have comments. **Yes, that's the...

> Which version of Steamworks you're using? https://github.com/komashchenko/SteamWorks

Just disable draw distance related functions and test it.

Also there is another problem: im hooking a GetAbortClimb in both v2.10 for 32bit and 64bit. But calling original function in 32bit causes SIGSEGV. Since your code is closed, i...